<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://nightmist.co.uk/wiki/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
		<id>http://nightmist.co.uk/wiki/index.php?action=history&amp;feed=atom&amp;title=Monster_Respawning</id>
		<title>Monster Respawning - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://nightmist.co.uk/wiki/index.php?action=history&amp;feed=atom&amp;title=Monster_Respawning"/>
		<link rel="alternate" type="text/html" href="http://nightmist.co.uk/wiki/index.php?title=Monster_Respawning&amp;action=history"/>
		<updated>2026-05-01T02:17:46Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.23.13</generator>

	<entry>
		<id>http://nightmist.co.uk/wiki/index.php?title=Monster_Respawning&amp;diff=12612&amp;oldid=prev</id>
		<title>WhiteCrane: Monster Respawning</title>
		<link rel="alternate" type="text/html" href="http://nightmist.co.uk/wiki/index.php?title=Monster_Respawning&amp;diff=12612&amp;oldid=prev"/>
				<updated>2012-08-03T21:43:34Z</updated>
		
		<summary type="html">&lt;p&gt;Monster Respawning&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{stub}}&lt;br /&gt;
All monsters in Nightmist respawn on a series of server-wide timers: one minute, ten minutes, one hour and one day, therefore it is possible to predict when lesser monsters will reappear after being killed.&lt;br /&gt;
==Tell-Tale Lag Spike==&lt;br /&gt;
The &amp;quot;Tell-Tale Lag Spike&amp;quot; is a period of several seconds where the game client becomes unresponsive due to server-side latency, and indicates when a large number of monsters have respawned.  This normally occurs when the ten-minute timer triggers and the server is overloaded with monster respawn requests, ignoring requests from clients until it completes the cycle.&lt;/div&gt;</summary>
		<author><name>WhiteCrane</name></author>	</entry>

	</feed>